Cast Out The Devil
• Cost: 10 magic points
• 1D4 Sanity points
• Casting time: 1 day
Frees the target of possession by alien entities. This elaborate and draining spell takes a full day to cast, requiring many components of tribal magic. For the spell to take effect, the caster must succeed in an opposed POW roll with the possessing entity. Up to two willing assistants, who also know the spell, may spend 10 magic points to support the caster, adding a bonus die to the roll. This spell is seldom attempted without such help.
Divergent forms of this spell exist in different cultures, such as African, Celtic, or Arabic societies. The material components required reflect the culture of the caster. The spell may be used against many foes—to help a person possessed by Y ’golonac or by a mind from the Great Race of Yith, as well as expel the brood of Eihort. If the creature that emerges from the victim is visible, all those present for the exorcism must make the appropriate Sanity roll.
Alternative names:The Rite of Exorcism, Compel the Demon, Soul Murder.